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Pachinko Card Reader Emulator System

Installation

If you have purchased the Smartcard option pack for use with your Card Reader Emulator unit, then please first install and check the correct operation of the Card Reader Emulator unit before attempting to connect and use the smartcard reader.

Remove the card reader bypass dongle. Empty card reader interface socket. Connect the Card Reader Emulator Unit.

Firstly, locate the card unit interface connector on the back of the pachinko machine. This connector is usually located on the side of the machine nearest the hinge. If a card reader bypass dongle is already fitted, it should be removed before attempting to fit the Card Reader Emulator unit.

Connect the Card Reader Emulator unit to the card reader interface socket. Check to ensure that there is adequate clearance around the Card Reader Emulator unit. If it is not possible to connect the Card Reader Emulator unit directly to the pachinko machine, then connect the optional extension cable to the pachinko machine before connecting the Card Reader Emulator unit.

Power on the pachinko machine and check the credit display on the ball shooter tray, it should now read '  0', and the 'ball loan available' LED should be lit.

Press and hold the 'Return' button for 5 seconds, the credit display will then show the default setting of 10 credits.

With credits showing on the display, press the 'Ball Loan' button to dispense 25 balls into the ball shooter tray, and deduct one credit from the balance shown on the display.

If the pachinko machine is out of balls the ball loan available LED will flash three times, and no credit will be deducted from the display. If the machine runs out of balls during a payout, then the ball loan available LED will remain flashing until the payout has been completed.

Setup Mode

The operation of the Card Reader Emulator unit can be changed to suit your preferences by changing some of the settings provided in the interactive setup mode.

To enter the setup mode the card reader emulator unit must be removed from the pachinko and the supplied jumper placed on the two indicated pins on the units expansion connector. When the unit is replaced on the pachinko and the power is restored, a brief software version information message will be scrolled across the credit display. After this message is shown, the card reader emulator will enter the setup mode.

During setup mode the left most digit in the credit display will indicate the current setting being modified, and the right hand digit(s) will indicate the current value of that setting. The setup mode can be navigated by pressing the ball loan and card return buttons. The ball loan button will move on to the next setting, and the card return button will increase the value stored in the current setting by one.

The settings available in setup mode are...

o-n Operation Mode (range 0-9, default value: 7)
C-n Count Divisor (range: 0-1 default value: 0)
h-n Hundreds digit of card/coin value (range: 0-9 default value: 0)
t-n Tens digit of card/coin value (range: 0-9 default value: 1)
u-n Units digit of card/coin value (range: 0-9 default value: 0)
Enn External switch debounce setting (range: 00-3F default value: 5)
b-n Brightness setting for credit display (range:0-9 default value: 6)

The Operation Modes and the Count Divisor settings are explained on the Operation page.

The 'Hundreds', 'Tens' and 'Units' settings are used to set the initial card/coin values used by the Card Reader Emulator. For example if you wanted the card/coin value to be set to 125 credits, the Hundreds setting would be set to 'h-1', the Tens setting to 't-2', and the Units setting to 'u-5'.

The External switch debounce setting is explained below, in the section of the page showing the external switch connections.

The Brightness setting can be used to adjust the intensity of the LED credit display, and the 'Ball Loan Available' LED. A low setting (ie. 'b-0') is the minimum brightness, with the maximum brightness being 'b-9'.

Caution should be used before setting the brightness setting to a value that is higher than needed to clearly read the display. Higher brightness values cause the Card Reader Emulator unit to run hotter, and electronic equipment tends to be more reliable and have a longer life at lower temperatures.

Installation of Smartcard Option

Note: before installing the Smartcard Option, install and verify correct operation of the Card Reader Emulator unit in it's default standalone mode.

For the Card Reader Emulator unit to operate with the Smartcard Option board the operation mode needs to be set to 'o-8' or 'o-9'. This can be done before connecting the smartcard reader board by following the setup mode instructions above. If you wish to enter the setup mode without disconnecting the smartcard reader board from the Card Reader Emulator unit, then the setup mode jumper can be placed on the two header pins furthest away from the ribbon cable on the smartcard reader board.

With the power switched off, disconnect the Card Reader Emulator unit from the pachinko machine and insert the ribbon cable from the smartcard reader board into the expansion connector on the Card Reader Emulator unit.

If the operation mode has not already been set to 'o-8' or 'o-9' then enter setup mode and set the operation mode to the appropriate setting.

* It is recommended that the first time the Smartcard Option is used, that the operation mode is set to 'o-9', so that credit can be easily added to the empty smartcards by using the 'Return' button on the pachinko machine.

Power the pachinko machine back on without a smartcard in the reader socket. The credit display will show '---' to indicate that no card is present.

Insert the smartcard into the smartcard reader socket. It should be inserted with the contact side face down (ie closest to the printed circuit board)

With a smartcard inserted into the reader, the credit display should show the credit balance remaining remaining on the smartcard. If the display shows 'Err' then the smartcard has not been inserted correctly or has not been initialised. Either reinsert the smartcard, or press and hold the 'Return' button to initialise and load a credit balance onto the smartcard.

With a smartcard inserted and a balance showing on the credit display, press the 'Ball Loan' button to dispense 25 balls and deduct 1 credit from the balance remaining on the smartcard.

Installation of External Credit Switch or Coin Acceptor.

An external Credit switch, or a coin acceptor can be connected to the Expansion connector on the Card Reader Emulator unit. The closure of the switch contact will perform the same function as the 'Return' button on the pachinko machine.

The external switch input is only designed for operation with a mechanical style coin acceptor mechanism. This type of coin mechanism requires no external power and signals that a coin has been accepted by a short switch closure. If you wish to connect an electronic style coin acceptor, then an additional power supply and isolation circuit are required. Connection details are provided on the Electronic Coin Acceptor page.

Under no circumstances should a connection be made to power a coin acceptor or provide power for switch illumination from the +5v DC terminal on the expansion connector of the Card Reader Emulator unit. This output is only intended to provide a supply to the Smartcard Option board, or to be used as a signalling voltage (if required by an external circuit).

External Switch Connection Diagram

The switch should be a momentary 'normally open' or 'push-to-make' style switch and is connected between pins 5 and 6 of the expansion connector (or to the two pins nearest the ribbon cable on the smartcard reader board).

If a single press of the switch results in multiple credits being added to the credit display, then an adjustment should be made to the 'External switch debounce setting' in the setup mode. This setting controls how long the external switch contacts must remain closed to register a credit, and how long the contacts must be opened between presses for a second credit to be added. Higher setting values result in the switch needing to be held closed for a longer time before a credit is registered by the Card Reader Emulator unit.

When adjusting the debounce setting, the lowest value that consistently registers only a single credit should be used. This setting is only appropriate when the operation mode is set to a 'Cash Unit' mode, as in other modes the credit display is always set to the same preset value, and so multiple presses will have no effect.

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